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Das populärste Programm: Quick Slide Show 2.00
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Galactic Geometry 3D 1.6 durch Curry K. Software
2005-10-26
Calculate volume and surface area to blast away rocks and save your space ship! Galactic Geometry is an engaging 3D environment for learning about geometric figures and their equations. Students practice math with vivid animation and sound.
Animated Beginning Phonics 1.0 durch Flix Productions
2005-10-26
Designed for beginning readers (pre-K to 2nd grade), it covers upper and lower case letters, beginning and ending sounds, middle short vowel sounds and beginning reading words. A game room rewards success.
Adding Three Fractions 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students addone of two types of problems: ruler fractions (halves, fourths, eighths, sixteenths) or regular fractions.
Angle Doubling 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students write and solve simple algebra problems, then manipulate the vertices of an on-screen triangle so that it matches given information about its angles.
Arcs & Sectors 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Given the radius or diameter of a circle, and the measure of a central angle, students find various areas and lenths.
Box & Whiskers Drill 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students use sets of data to construct on-screen box and whisker plots.
Chase 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students are shown a Cartesian plane across which a small dot moves. Students try to "capture" the dot by typing in its current or anticipated coordinates.
$1.64 Puzzle 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students must place four quarters, four dimes, four nickels, and four pennies on a 4 by 4 grid so that the rows and columns sum to given values.
2005-10-27
Middle-School (grades 5 through 9) math program. Students solve crossnumber puzzles by evaluating simple expressions. Program uses only positive integers.
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