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Box & Whiskers Drill 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students use sets of data to construct on-screen box and whisker plots.
Chase 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students are shown a Cartesian plane across which a small dot moves. Students try to "capture" the dot by typing in its current or anticipated coordinates.
2005-10-27
Middle-School (grades 5 through 9) math program. Students solve crossnumber puzzles by evaluating simple expressions. Program uses only positive integers.
Fraction Puzzles 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. The program shows a series of 150 preset problems. Each problem has a blank, sectioned square and a given fraction goal. Students must shade the square correctly.
Fraction Tiles 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students are shown eight fraction representations and must choose three that add up to a given sum. Fractions are halves, fourths, and eighths.
Graphing Functions 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students find and plot solutions to parabolas, hyperbolas, and absolute value functions using an on-screen Cartesian plane and five moveable points.
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students balance a beam by using positive and negative weights.
Linear Systems Beams 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students manipulate weights on two balance beams to solve two simultaneous equations.
Mosquito 1.0 durch Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students use coordinate graphing to guide a moving dot through a series of mazes. Think: coordinate graphing pinball.
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